Δημοσιεύτηκε: 12 Μαρ 2014, 17:05
Τα έκανα:
- Κώδικας: Επιλογή όλων
$ /usr/lib/nux/unity_support_test -p
OpenGL vendor string: Intel Open Source Technology Center
OpenGL renderer string: Mesa DRI Intel(R) Haswell Desktop
OpenGL version string: 3.0 Mesa 9.1.7
Not software rendered: yes
Not blacklisted: yes
GLX fbconfig: yes
GLX texture from pixmap: yes
GL npot or rect textures: yes
GL vertex program: yes
GL fragment program: yes
GL vertex buffer object: yes
GL framebuffer object: yes
GL version is 1.4+: yes
Unity 3D supported: yes
- Κώδικας: Επιλογή όλων
$ glxgears
Running synchronized to the vertical refresh. The framerate should be
approximately the same as the monitor refresh rate.
305 frames in 5.0 seconds = 60.979 FPS
300 frames in 5.0 seconds = 59.975 FPS
304 frames in 5.0 seconds = 60.766 FPS
300 frames in 5.0 seconds = 59.970 FPS
300 frames in 5.0 seconds = 59.969 FPS
300 frames in 5.0 seconds = 59.969 FPS
300 frames in 5.0 seconds = 59.971 FPS
300 frames in 5.0 seconds = 59.970 FPS
300 frames in 5.0 seconds = 59.970 FPS
300 frames in 5.0 seconds = 59.970 FPS
300 frames in 5.0 seconds = 59.970 FPS
300 frames in 5.0 seconds = 59.968 FPS
300 frames in 5.0 seconds = 59.970 FPS
300 frames in 5.0 seconds = 59.970 FPS
301 frames in 5.0 seconds = 60.175 FPS